![]() Remember that with without seeing all the cards, it’s incredibly hard to review them accurately, since we have no clue what synergies will be printed or which themes will be pushed. 1 and 10 are reserved to the worst or best cards I can imagine, meaning that they won’t be used often. While I can’t guarantee that it will work out in the end, I believe that the cards with 6-8 are likely to see at least some Constructed play, while cards rated 9 or 10 are, in my mind, nearly sure hits. On the other hand, going above 5 means that I see the card as something with more potential. When I rate card 1 or 2, I don’t believe that it will see any Constructed, non-meme play at all. Cards below 5 might see some play in off-meta decks, or as obscure techs, but the closer we get to 1, the lower chance it is that they will see play. The scale itself should be quite obvious, but just to quickly explain how do I see it: A card rated 5 is average – it might be playable in some decks, but it’s nothing special. ![]() In this article, I’ll take a closer look at the newly revealed cards, reviewing them and rating from 1 to 10. if a certain class gets two cards that synergize with each other, when the first one is released it might not see any play until we get the latter. 35 new cards will come out, spread over 4 weeks – that’s something important to keep in mind. It’s been a crazy ride ever since the set launched, and we won’t get a break any time soon. Adventure isn’t a new format, but it’s the first time we’re getting one in a middle of expansions cycle, just ~1.5 months after Descent of Dragons launched. ![]() Galakrond’s Awakening is the upcoming adventure, which launches January 21 (first wing, that is – it will take 3 more weeks for every card to be released).
0 Comments
Leave a Reply. |